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Announcing the release of Twilight Render V2.3
 

 We are announcing a big new release for Twilight Render V2!  We've fixed a lot of bugs and improved some of the recently added features.  Be sure to review the changes made to the Lighting Editor!

Bugs:

  • Fixed inconsistencies with Blended Clip (for materials) and made sure materials converted from V1 are set with Blended Clip off
  • FIxed render visibility inconsistency for Components/Groups that were created on Layer 0
  • Fixed bug when cancelling V1 to V2 conversion
  • Fixed 64 bit bug with the Render Preset Editor
  • Fixed light tool inferencing
  • Fixed NK related bug in Deep Editor
  • Fixed advanced options bug for Template Materials
  • Fixed Light Power calculation bug (See changes to Light Editor below)

Features:

  • Added new ways to create new Batch Render entries including copying from a previous entry or copying from the current render setup (Pro Required)
  • Improved presentation of license information
  • Improved Light Editor Power settings
    • Users now choose between Watts and Lumens
    • When selecting Watts, users choose lm/W conversion (Efficacy)
    • The previous power calculations using Watts resulted in over-powered lights.  The new editor uses corrected power settings.
      • Please note that lights in the new editor will be less bright than equivalent wattage lights using the previous editor (< 2.3)
  • Improved Material Library Importer / Browser
    • Materials Libraries are now automatically loaded and are easier to navigate and select
  • A preview of imported materials / Deep materials are now rendered in the Template Material Editor; Hobby users can now see a rendered preview of their imported library selection

Update to the latest version now!

Friday, April 26, 2024

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