Version 2.0 Feature Preview
Twilight Render V2.0!
Redesigned from the ground up, faster, friendlier, and more feature-full than ever! We've kept all the features from Version 1 and added new ways to render, new materials, and new tools. We cleaned up the interface to fit in better with SketchUp's lean design, with some new ideas of our own to place power at your fingertips while keeping the work area clean.
Not only will we be releasing our best product to date, we will be announcing a schedule of regular updates with even more features in each update. We hope to continue to provide SketchUp with a quality product and an ever-increasing toolset. Purchasing a license for Version 2 will entitle you to free upgrades to all the new Version 2 features in each release.
So what do we have in store for you?
Faster...
...Cleaner
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We are bringing you powerful new Post-Processing tools so you can accomplish more inside SketchUp and have greater control over your final product. Our post-production operations are performed directly on the high-dynamic range data so you get better results and more detail than from an external image editing program.
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And we're not done yet! Twilight Render Version 2.0 will support Section Plane rendering! Capture multiple sections, inside and outside of components, to show the hidden details of your scene!
Twilight Render Version 2.0 will also support proxies, both in-scene and external model proxies. Build a forest, equip your design with high-detail light fixtures, or make an entire city scape with thousands of entities, all without reducing SketchUp's performance. Each proxy can be individually rotated and scaled. You can even apply a different default material to each one for better variety! Hit render, and all your proxies are converted to their high-detail counterpart. |
We are bringing you animated GIFs! Any part of the render process that involves a file texture, whether it's a material, a projector light, or the Sky / Background, you can choose to use an animated GIF or numbered image sequence. When rendering an animation, each frame of the animated GIF will be used in sequence in time with your animated render.
And there's a lot more to come! Over the next year we will be releasing regular updates with new material templates, new procedural textures, section cut rendering improvements, new post-production features, new geometry tools, and more!!