Search found 496 matches

by Ecuadorian
Wed Sep 09, 2009 4:11 pm
Forum: User Materials
Topic: Shoji screen for Japanese rooms / Pantalla shoji Japonesa
Replies: 21
Views: 46888

Re: Shoji screen for Japanese-style rooms

As I said, shoji screens nowadays can use plastic instead of washi paper. Here's an attempt with the Realistic Glass > Plexiglass template, 350 passes in Preset Easy 09, exposure 1.5. I also changed the tatami texture and raised the bump in some materials:
plexiglass-shoji2.jpg
plexiglass-shoji2.jpg (92.73 KiB) Viewed 29062 times
by Ecuadorian
Wed Sep 09, 2009 1:41 pm
Forum: User Materials
Topic: Shoji screen for Japanese rooms / Pantalla shoji Japonesa
Replies: 21
Views: 46888

Shoji screen for Japanese rooms / Pantalla shoji Japonesa

Click aquí para ver la versión en Español. In this example, the paper is a single face. It has no thickness. Make sure to apply the material to the front face and not the back face. In SketchUp, apply the material Cladding_Stucco_White within the Brick and Cladding folder. Now choose the Subsurface...
by Ecuadorian
Tue Sep 08, 2009 7:14 pm
Forum: Work in Progress
Topic: Rally Van
Replies: 10
Views: 14491

Re: Rally Van

Wow :shock:
Edge lines do make a difference in this model. I'll have to give them a try.
It's looking extremely good so far!
by Ecuadorian
Tue Sep 08, 2009 6:08 pm
Forum: Pull up a Chair
Topic: Share photography tips applicable to rendering
Replies: 3
Views: 5042

Share photography tips applicable to rendering

I recently bought a PS3 and a racing game, but I stank at it. My cousin came to visit and he picked up the game pretty fast. I don't know how to drive a real car, my cousin does. I guess the same thing goes to Photography and 3D Rendering. For example, Alex from the KT-Team is a photographer, and he...
by Ecuadorian
Tue Sep 08, 2009 5:35 pm
Forum: Work in Progress
Topic: Playing with SSS and a 3D warehouse model
Replies: 13
Views: 19732

Re: Playing with SSS and a 3D warehouse model

Express > Easy > 09. Interior progressive

EDIT:
Here's the skippy in SU7 format in case anyone wants to participate in this quest for the Holy Grial of SSS.
by Ecuadorian
Tue Sep 08, 2009 5:22 pm
Forum: Work in Progress
Topic: Playing with SSS and a 3D warehouse model
Replies: 13
Views: 19732

Re: Playing with SSS and a 3D warehouse model

Solo, perhaps it's just a matter of having the right light sources, as Fletch said, and playing around with the SSS settings. Here's a quick attempt with some seahorses, rendered with Preset 09: seahorses.jpg This time I started with the wax template and used these settings: seahorse-settings.jpg Fo...
by Ecuadorian
Tue Sep 08, 2009 4:23 pm
Forum: Pull up a Chair
Topic: Want a fast machine?
Replies: 41
Views: 60832

Re: Want a fast machine?

Man, when it comes to tech, I really hate to be in Ecuador. Prices are higher due to shipping and customs, and my favorite local distributor (XionPC) currently carries a Core i7 but no compatible motherboard. They also tend to carry LCD monitors with VGA connector only :evil:
by Ecuadorian
Tue Sep 08, 2009 1:29 pm
Forum: Work in Progress
Topic: Playing with SSS and a 3D warehouse model
Replies: 13
Views: 19732

Re: Playing with SSS and a 3D warehouse model

Overnight 83-passes render. 6h15m.
out-83-passes.jpg
out-83-passes.jpg (143.5 KiB) Viewed 14215 times
by Ecuadorian
Tue Sep 08, 2009 4:40 am
Forum: Work in Progress
Topic: Playing with SSS and a 3D warehouse model
Replies: 13
Views: 19732

Inside the fortress

Another one of the inside. Again I stopped after the third pass. This one took 20 minutes and a half in my old Core 2 Duo. For this one I upped the exposure to 1.3. in-SU.jpg in-3passes.jpg As you can see the model was not quite right (no thickness in some elements, reversed faces) and it lacks some...
by Ecuadorian
Tue Sep 08, 2009 4:12 am
Forum: Work in Progress
Topic: Playing with SSS and a 3D warehouse model
Replies: 13
Views: 19732

Playing with SSS and a 3D warehouse model

I used this model: http://sketchup.google.com/3dwarehouse/details?mid=8b9ba88889561329a0633f56ebc04f06&prevstart=0 out-SU.jpg In case anyone happens to be rendering ice hotels, I assigned a "Subsurface scattering > rubber ball" template, with these settings: sss-settings.jpg Used Prese...