Gymnastics

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marvins_dad
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Gymnastics

Post by marvins_dad » Wed Sep 14, 2011 8:45 pm

Back to Twilight after a detour through the moving world of Lumion.
I'm enjoying Twilight all over again.

Here are some rough renderings I have been working on of a Gymnastics facility we are working on currently.

Lobby...
Attachments
0913_Scene1.jpg
0913_Scene1.jpg (257.44 KiB) Viewed 9837 times
0913_Scene2.jpg
0913_Scene2.jpg (270.25 KiB) Viewed 9837 times
0913_Scene3.jpg
0913_Scene3.jpg (272.61 KiB) Viewed 9836 times

marvins_dad
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Re: Gymnastics

Post by marvins_dad » Wed Sep 14, 2011 8:49 pm

I used the IES profiles of the actual lights used in the ceiling of the gymnastics space...would still be nice if they dropped like a fluorescent tube instead of seeing the point light.
I have knocked down the blue of the mats and am fudging the ceiling reflectance so the entire ceiling doesn't turn blue on the ones I am currently running.

Gymnastics...
Attachments
0913_Scene6.jpg
0913_Scene6.jpg (292.66 KiB) Viewed 9836 times
0913_Scene4.jpg
0913_Scene4.jpg (396.64 KiB) Viewed 9838 times
0913_Scene7.jpg
0913_Scene7.jpg (322.55 KiB) Viewed 9835 times

Boofredlay
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Re: Gymnastics

Post by Boofredlay » Wed Sep 14, 2011 9:20 pm

Looking Good!

Fletch
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Re: Gymnastics

Post by Fletch » Wed Sep 14, 2011 10:37 pm

Great work, Marvins_dad.

For the florescent light, can you put an invisible rectangle just below the light, and set it to emit with a material and load the IES into that material definition? Then instead of shining up only in those 2 spots, it would shine up and fill the whole fixture with light while shining down.
Subject: pointlight / light emitter

rangerrick
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Re: Gymnastics

Post by rangerrick » Thu Sep 15, 2011 1:52 am

These are looking nice. In particular I notice the overhead ductwork you've modeled. :gj: A nice touch.
I only notice this because as part of my background I worked as a journeyman in the HVAC industry for
30+ years.

marvins_dad
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Re: Gymnastics

Post by marvins_dad » Thu Sep 15, 2011 10:28 pm

Fletch wrote:Great work, Marvins_dad.

For the florescent light, can you put an invisible rectangle just below the light, and set it to emit with a material and load the IES into that material definition? Then instead of shining up only in those 2 spots, it would shine up and fill the whole fixture with light while shining down.
Subject: pointlight / light emitter
Thanks - will experiment with that tomorrow.

marvins_dad
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Re: Gymnastics

Post by marvins_dad » Thu Sep 15, 2011 10:29 pm

rangerrick wrote:These are looking nice. In particular I notice the overhead ductwork you've modeled. :gj: A nice touch.
I only notice this because as part of my background I worked as a journeyman in the HVAC industry for
30+ years.
Part of that work was done by good ole MEP folks and Revit...though they left the ends off and I had to model the 45 degree cuts, grills and the holders for the filter to make it look a little more realistic.

marvins_dad
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Re: Gymnastics

Post by marvins_dad » Fri Sep 16, 2011 6:58 pm

Okay, so what can I do to down play the blue reflection on the ceiling without making it look like it has no definition at all?
I have tried creating a white material that has a Index of Refraction of 1 and Shininess of 10...but it still results in a blue ceiling.

Trying to get it to still look mostly white and not reflect the color of the blue that the light is bouncing off of and projecting to the ceiling.

Here is my attempt at using a 10 watt light emitter...not happy with the results and don't want to ramp up the wattage unless that is the only option.
Attachments
0914_0001.jpg
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Fletch
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Re: Gymnastics

Post by Fletch » Fri Sep 16, 2011 7:43 pm


marvins_dad
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Re: Gymnastics

Post by marvins_dad » Fri Sep 16, 2011 8:38 pm

Maybe - looks like I might have to do some post work for sure.
I have a material that is a paint that has .1 refraction and 1 shininess, most of the blue is gone...but in darker areas it still exists.
Maybe in PS I can desaturate those areas.

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