Playing with SSS and a 3D warehouse model

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Ecuadorian
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Playing with SSS and a 3D warehouse model

Post by Ecuadorian » Tue Sep 08, 2009 4:12 am

I used this model:
http://sketchup.google.com/3dwarehouse/ ... revstart=0
out-SU.jpg
out-SU.jpg (126 KiB) Viewed 14255 times
In case anyone happens to be rendering ice hotels, I assigned a "Subsurface scattering > rubber ball" template, with these settings:
sss-settings.jpg
sss-settings.jpg (52.55 KiB) Viewed 14250 times
Used Preset Easy 09 and stopped it after the third pass. Took nine minutes.
out-3passes.jpg
out-3passes.jpg (181.82 KiB) Viewed 14256 times
Last edited by Ecuadorian on Tue Sep 08, 2009 4:42 am, edited 1 time in total.

Ecuadorian
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Inside the fortress

Post by Ecuadorian » Tue Sep 08, 2009 4:40 am

Another one of the inside. Again I stopped after the third pass. This one took 20 minutes and a half in my old Core 2 Duo. For this one I upped the exposure to 1.3.
in-SU.jpg
in-SU.jpg (95.73 KiB) Viewed 14240 times
in-3passes.jpg
in-3passes.jpg (103.16 KiB) Viewed 14245 times
As you can see the model was not quite right (no thickness in some elements, reversed faces) and it lacks some stalactites and random detail for added drama, so I'll probably end up building my own version of the Fortress of Solitude instead of fixing this one... when I find the time. :?

fymoro
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Re: Playing with SSS and a 3D warehouse model

Post by fymoro » Tue Sep 08, 2009 5:30 am

I like the mood of these images, thanks for the small tutorial,
Fred
Cheers, Fred.
http://www.fredericmoro.com
Interior scene tutorial on Sketchup Artist http://www.sketchupartists.org/tutorial ... ht-render/

Ecuadorian
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Re: Playing with SSS and a 3D warehouse model

Post by Ecuadorian » Tue Sep 08, 2009 1:29 pm

Overnight 83-passes render. 6h15m.
out-83-passes.jpg
out-83-passes.jpg (143.5 KiB) Viewed 14174 times

Chris
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Re: Playing with SSS and a 3D warehouse model

Post by Chris » Tue Sep 08, 2009 2:17 pm

Very cool. I like the "inside" view best.

Solo
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Re: Playing with SSS and a 3D warehouse model

Post by Solo » Tue Sep 08, 2009 2:56 pm

Does SSS only work with progressive preset?

Chris
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Re: Playing with SSS and a 3D warehouse model

Post by Chris » Tue Sep 08, 2009 3:04 pm

It can work with the others but won't look as good, and can add a lot of extra render time. At the lower end (Low, Low+) you may not get any results or you may get "estimated" results.

Solo
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Re: Playing with SSS and a 3D warehouse model

Post by Solo » Tue Sep 08, 2009 3:27 pm

I actually tried with low+ and got nothing, just a flat texture, and then with 08 and got this....

20 passes, 10 minutes.
dragonsss.jpg
and this is with low+
drag low.jpg
Is there anyway of getting the SSS to work like this?
sssdragonv.jpg

Fletch
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Re: Playing with SSS and a 3D warehouse model

Post by Fletch » Tue Sep 08, 2009 3:58 pm

SSS must use the Easy+
or use progressive rendering.

with Easy09, it's important to light scene with emitting surfaces.

Ecuadorian
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Re: Playing with SSS and a 3D warehouse model

Post by Ecuadorian » Tue Sep 08, 2009 5:22 pm

Solo, perhaps it's just a matter of having the right light sources, as Fletch said, and playing around with the SSS settings.

Here's a quick attempt with some seahorses, rendered with Preset 09:
seahorses.jpg
seahorses.jpg (15.03 KiB) Viewed 14077 times
This time I started with the wax template and used these settings:
seahorse-settings.jpg
seahorse-settings.jpg (30.96 KiB) Viewed 14073 times
For illumination, the sky is turned off, but the sun is on, with soft shadows turned off. I used no emitters, but I guess you can get some pretty cool results with them.

If you can replicate the look of the dragon please tell us how you did it :mrgreen:
The seahorse if from the warehouse:
http://sketchup.google.com/3dwarehouse/ ... evstart=36

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