Another chair challenge...

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archigrafix
Posts: 71
Joined: Mon Aug 31, 2009 8:36 pm

Another chair challenge...

Post by archigrafix » Tue Aug 24, 2010 10:36 am

Inspired by olishea topic...I here is my contribution ;)
The challenge was to model and render everything from scratch inside Sketchup..!
Here are my 3 first go
CHALLENGE_01_BAS_FINAL_01.jpg
CHALLENGE_01_BAS_FINAL_01.jpg (87.5 KiB) Viewed 12118 times
Attachments
CHALLENGE_02_BAS_FINAL_01.jpg
CHALLENGE_02_BAS_FINAL_01.jpg (99.37 KiB) Viewed 12120 times
CHALLENGE_03_FINAL_01.jpg
CHALLENGE_03_FINAL_01.jpg (111.69 KiB) Viewed 12119 times

olishea
Posts: 768
Joined: Mon Sep 21, 2009 8:54 am

Re: Another chair challenge...

Post by olishea » Tue Aug 24, 2010 11:16 am

bloody hell these look great!! the translucent/transparent materials are outstanding!! I take it you bought the subsmooth ruby?

I love the third set, very nice. looks like you would be sitting on ice cubes!!

metal could do with some more shine though......

with some fine tuning these are definitely gallery images. the studio environment (geometry, not the light) is too sharp in my opinion. (are you just using a ground plane and the background is actually the hdri?) if so.....make a curved studio backdrop while still using hdri.

This is one from the kerkythea website.....but try other variations.

I have also attached a sketchup file containing three studios I have made. Enjoy.
oli_studios.jpg
oli_studios.jpg (51.19 KiB) Viewed 11753 times
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3LightStageStudio.skp
(100.76 KiB) Downloaded 659 times
oli_studios.skp
(426.56 KiB) Downloaded 649 times
Oli

archigrafix
Posts: 71
Joined: Mon Aug 31, 2009 8:36 pm

Re: Another chair challenge...

Post by archigrafix » Tue Aug 24, 2010 4:34 pm

THANX OLY

yes it's the Hdri in background. Thanx for your comment and your studio sharing. I will test with those, I already did with some curved of mine and I find it breaks the reflexions...
For the rest it's all about using Subdivide&smooth in a very specific way and of course twilight...
Here are some more complex models inspired from existing design... first is from Calligaris, and second from Karim Rachid.
Attachments
CALLIGARIS_AIRPORT_FINAL_1.jpg
CALLIGARIS_AIRPORT_FINAL_1.jpg (36.52 KiB) Viewed 12073 times
RONDEUR_BAS_FINAL_01.jpg
RONDEUR_BAS_FINAL_01.jpg (32.28 KiB) Viewed 12072 times

Fletch
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Re: Another chair challenge...

Post by Fletch » Tue Aug 24, 2010 5:03 pm

many beauties there, archigrafix :^:

fymoro
Posts: 470
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Re: Another chair challenge...

Post by fymoro » Wed Aug 25, 2010 6:23 am

Very nice renders, and thanks to Oli... :^:
Cheers, Fred.
http://www.fredericmoro.com
Interior scene tutorial on Sketchup Artist http://www.sketchupartists.org/tutorial ... ht-render/

olishea
Posts: 768
Joined: Mon Sep 21, 2009 8:54 am

Re: Another chair challenge...

Post by olishea » Wed Aug 25, 2010 8:25 am

nice. see when looking down on the object you don't need a background, hdri is just fine.

having a proper studio as a background (for the other renders) won't necessarily interrupt your light and reflections. Try it, you won't notice much difference, it will only look more realistic. If you are bothered about losing the slightest bit of light, just add a couple of emitters over your object.....but to be honest it's not necessary. You should not be able to see the hdri, it is far too small in resolution.

look at my glass chair renders ...... http://twilightrender.com/phpBB3/viewto ... =16&t=1784 ..... having a studio backdrop only increases the realism....In a REAL studio environment photographers would NOT illuminate the object from behind....in fact the reflection off the studio backdrop is more than enough.
Attachments
Picture 16.png
Picture 16.png (344.7 KiB) Viewed 12021 times
Oli

archigrafix
Posts: 71
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Re: Another chair challenge...

Post by archigrafix » Thu Aug 26, 2010 7:09 pm

Thanx Oli I am just getting in to use the studio you provide me...
To try with those I am working on new challenging model (surprise..!) It's cooking and will soon be ok to show...
So I am also working on my future Website, and my already beginning Blog...
First message in the blog is about those chair designs so take a look:
http://archigrafix-architectureinfograp ... gspot.com/
I will soon put more and more infos, materials, models, tutos there.
Opinions are welcome!

Fletch: thanx for the compliment... Coming from you I really appreciate

archigrafix
Posts: 71
Joined: Mon Aug 31, 2009 8:36 pm

Re: Another chair challenge...

Post by archigrafix » Tue Sep 07, 2010 9:32 am

Fletch, may we hope for a "shadow catcher" one day in TWL? Cause it would be the best solution for HDR light and background + shadows on the floor.
In fact it's just an invisible plane that "catch" the shadows to make them visible..? :idea:

Fletch
Posts: 12906
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Re: Another chair challenge...

Post by Fletch » Tue Sep 07, 2010 10:07 am

yes, this is a nice wish, and important for studio renders.
perhaps we will fulfill this wish in the future, but for now best you can do is render a white ground plane and render model with a clay render setting, then isolate the show on a layer over your final image background, desaturate the image, and use "multiply" blend mode in your photo editor for the shadow layer.

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