A Day at the Museum
Re: A Day at the Museum
All constructive comments are WELCOME AND ENCOURAGED!
Here's it is, after some playing with the volumetrics in photoshop (light beams effect) and some vignette and glow... then some treatment with RealCamera by Motiva to give a dramatic effect.
Here's it is, after some playing with the volumetrics in photoshop (light beams effect) and some vignette and glow... then some treatment with RealCamera by Motiva to give a dramatic effect.
- Attachments
-
- full resolution, with photoshop+realcamera
- progress03realps.jpg (584.96 KiB) Viewed 13818 times
Re: A Day at the Museum
Wow, love the lighting!! The only thing that comes to mind for criticism might be deliberate and that's the stairs in the middele going down seem quite shiny, what is the material supposed to be? my guess was non reflective stone which is why it looks odd but it might be intentionally like that.
What were the render times and type?
Have you considered a night scene to sit beside this to contrast the great soft sun glow and emphasize the lower museum lights?
What were the render times and type?
Have you considered a night scene to sit beside this to contrast the great soft sun glow and emphasize the lower museum lights?
-
- Posts: 1779
- Joined: Fri Mar 20, 2009 3:43 pm
- SketchUp: 7.1
- Location: Guayaquil, Ecuador
- Contact:
Re: A Day at the Museum
Hey, Fletch... I'm curious to know the video memory usage this model imposes on your graphics card when it's loaded in SketchUp (GPU-Z comes in handy for that).
And as someone else pointed out, the blacks in the backlit ad could use a little lightening.
And as someone else pointed out, the blacks in the backlit ad could use a little lightening.
Re: A Day at the Museum
BEAUTIFULllllllll
Like to know the render time and setting too
ah yes comp spec.
Like to know the render time and setting too
ah yes comp spec.
Thanks n Rgds
Tom
Everything has beauty, but not everyone sees it.
Confucius
https://www.flickr.com/photos/120256485@N07/
http://www.flickr.com/photos/tomvizual/
Tom
Everything has beauty, but not everyone sees it.
Confucius
https://www.flickr.com/photos/120256485@N07/
http://www.flickr.com/photos/tomvizual/
Re: A Day at the Museum
These were all rendered at 2400px on Easy09. Render times... this scene does not render quickly. Half resolution was presentable after 5.5hrs.
Deep volumes, 1million polygons, and nearly 100 lights.
Not really sure about graphics card, but I can say it handles much more easily than some models I've worked with. It's really the dinosaurs that are the challenge for SU, not the architecture.
Agree completely about the material for the stairs (no one mentioned the wall stone mat, but it needs work as well).
The material on the left, right, and center stair are the same material, but when light hits at that angle they look quite shiny. They are supposed to be a terrazzo looking material... but I think they need further work on the specular/bump map.
I will try another view in this same model. I will try to fix that material... and perhaps the stone wall material as well.
Yes, a night shot would be nice.
prelim of next view:
Deep volumes, 1million polygons, and nearly 100 lights.
Not really sure about graphics card, but I can say it handles much more easily than some models I've worked with. It's really the dinosaurs that are the challenge for SU, not the architecture.
Agree completely about the material for the stairs (no one mentioned the wall stone mat, but it needs work as well).
The material on the left, right, and center stair are the same material, but when light hits at that angle they look quite shiny. They are supposed to be a terrazzo looking material... but I think they need further work on the specular/bump map.
I will try another view in this same model. I will try to fix that material... and perhaps the stone wall material as well.
Yes, a night shot would be nice.
prelim of next view:
- Attachments
-
- MezzanineStairway_prelim01.jpg (78.08 KiB) Viewed 13783 times
Re: A Day at the Museum
I would get rid of that black&white object...
P.S. Some light pointed on the dinosaurs would be great.
P.S. Some light pointed on the dinosaurs would be great.
- Attachments
-
- MezzanineStairway_prelim01.jpg (78.79 KiB) Viewed 13765 times
Re: A Day at the Museum
good comments
image update attached. fixed stone and lighting on dinos.
DOF may be too subtle. F-number is set to 4.
image update attached. fixed stone and lighting on dinos.
DOF may be too subtle. F-number is set to 4.
- Attachments
-
- MezzanineStairway_prelim04.jpg (113.6 KiB) Viewed 14246 times
Re: A Day at the Museum
amazing scene!
The only thing I would MAYBE change is the lighting, probably a mix between:
-"averaging" the white balance
- lowering your spots intensity
Cheers
Jerome
Re: A Day at the Museum
Thanks Jerome, the image above has been updated for the stone material. Perhaps you are right about the spots/light colors... will consider a change.
Re: A Day at the Museum
It is quite impressive model . I remember seeing it on one of the render off competriotions. Got to admitt you did great job in cleanning it and adopting it for SU. However, as I know the building,I have to say the materials are quite wrong. I suggest you have a look at this link which will give you better idea of what I am on about.
http://www.nhm.ac.uk/visit-us/history-a ... index.html
http://www.nhm.ac.uk/visit-us/history-a ... index.html
Who is online
Users browsing this forum: Ahrefs [Bot], ntxdave and 9 guests