A Day at the Museum

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Fletch
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Re: A Day at the Museum

Post by Fletch » Thu Jan 13, 2011 12:34 pm

Thanks guys :oops:

Here's another one. ;) NOW you can see the dinosaurs :!: :lol:
I kinda like it. :)

Perhaps the blocky stone should go away and I just make the walls all the light grey stone? What do you think?

(looks blurry for some reason - right-click>view image and it looks better - this is highly suggested on all forum images) :roll:
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massimo
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Re: A Day at the Museum

Post by massimo » Thu Jan 13, 2011 1:01 pm

This look just great! :o :clap: I like a lot this point of view. :^: Yeah that stone texture makes the image look a bit to a model and perhaps you can model some stone of the floor because actually it is a bit flat. :)

tomyong
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Re: A Day at the Museum

Post by tomyong » Thu Jan 13, 2011 4:41 pm

Yesssss!!!! :rspkt: :gj: :clap: :clap: :clap: :clap:
AWESOME........................
Thanks n Rgds
Tom

Everything has beauty, but not everyone sees it.
Confucius


https://www.flickr.com/photos/120256485@N07/
http://www.flickr.com/photos/tomvizual/

olishea
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Re: A Day at the Museum

Post by olishea » Thu Jan 13, 2011 7:54 pm

thats unbelievably good :D
Oli

olishea
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Re: A Day at the Museum

Post by olishea » Thu Jan 13, 2011 7:55 pm

i also wanna see some glass dinosaurs :D
Oli

d12dozr
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Re: A Day at the Museum

Post by d12dozr » Thu Jan 13, 2011 8:14 pm

Epic renders, boss! :rspkt:
-Marcus

Fletch
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Re: A Day at the Museum

Post by Fletch » Thu Jan 13, 2011 11:11 pm

Glass dinos huh? :! This material shown here is actually created using procedurals with Kerkythea, then the library was saved, and applied via Twilight Material Library function. As bones are not white after being in the ground for so long... they soak up the color of the minerals in the earth around them.

Well, here's another angle. This time of the Triceratops (which apparently never existed)

Played a lot in Photoshop with this one, going for some extra "drama". :)

Thanks to Massimo for the block/stone/brick pattern for the wall. Had to create the bump and specular maps... but it works well, I think. (definitely better than the one before)

again, right-click>view image for better view.
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Fletch
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Re: A Day at the Museum

Post by Fletch » Fri Jan 14, 2011 10:29 am

Full res version. (1600px wide.)
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Gaieus
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Re: A Day at the Museum

Post by Gaieus » Sat Jan 15, 2011 1:28 pm

Hey Fletch, check this out!
http://pan0.net/upano.php?id=226#pano_self
Gai...

Fletch
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Re: A Day at the Museum

Post by Fletch » Sat Jan 15, 2011 1:54 pm

Another view, hope you are not getting bored with this project. :)
once again, right-click>view image
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