Beach House

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JCA131
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Beach House

Post by JCA131 » Tue Aug 16, 2011 8:44 pm

I downloaded this model by ARQ. CARLOS from 3d warehouse and made a few small changes then redid the materials, landscaping, etc... rendered on easy08 for about 50 minutes, then some post pro. It was just a quick exercise but I was happy with the outcome. I think i might revisit it and do some post-pro grass and maybe some aging to the concrete. Any other comments/suggestions to improve the image?
Attachments
BeachHouse_sml.jpg
BeachHouse_sml.jpg (393.98 KiB) Viewed 16616 times

Fletch
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Re: Beach House

Post by Fletch » Wed Aug 17, 2011 7:15 pm

Hello JC,
It's a very good render.
Some things to think about: (in addition to what you mentioned)
The wood doesn't look like the appropriate material between the concrete walls.
The concrete material looks like it needs some attention where it hits the door opening.
Straighten verticals in post pro.

ramy_ramroum
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Re: Beach House

Post by ramy_ramroum » Tue Aug 23, 2011 9:15 pm

good render :) i like your car :) can you tell us more about a materials of your car ? or can you share it please ? :) thanks
ramy_ramroum

ramy_ramroum
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Re: Beach House

Post by ramy_ramroum » Wed Aug 24, 2011 12:32 am

i like the architecture of the house, so i downloaded it and i did some modification of texture .
and this is my try :)
Attachments
final.jpg
final.jpg (207.08 KiB) Viewed 16310 times
ramy_ramroum

JCA131
Posts: 145
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OS: Windows 7
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Location: Philadelphia, PA, USA

Re: Beach House

Post by JCA131 » Wed Aug 24, 2011 3:06 pm

Thanks Ramy. The car paint is just Black with the Paint > Gloss template applied. The IOR is 1.52, Shininess set at 600.

Nice work. I really like the stucco material and the post-pro grass. Where did you find the image for that grass? And the trees behind the wall to the left of the house?

I played around with the model a little more, and here is my first attempt at a dusk/night shot with Twilight.
Attachments
Beach House_dusk sml.jpg
Beach House_dusk sml.jpg (328.12 KiB) Viewed 16692 times

alvydas
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Re: Beach House

Post by alvydas » Wed Aug 24, 2011 3:37 pm

Guys, you going to far ahead :^:

ramy_ramroum
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Re: Beach House

Post by ramy_ramroum » Wed Aug 24, 2011 7:47 pm

i like your night shot :) good work, were did you find the sky ?
for the tree give me your e mail if you want ill sent it because its too big to share it here :)
and for the grass i found it here
Attachments
77036864_fbe2f1a6b6_o.jpg
77036864_fbe2f1a6b6_o.jpg (329.92 KiB) Viewed 16237 times
ramy_ramroum

Fletch
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Re: Beach House

Post by Fletch » Wed Aug 24, 2011 9:00 pm

JCA, that night shot looks really great! Hope you have a higher resolution cooking.

Ramy, really nice work as well. :^:

ramy_ramroum
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Re: Beach House

Post by ramy_ramroum » Thu Aug 25, 2011 12:01 am

can you tell us more about light setting of the night shoot and about the light inside the home ? thanks :)
ramy_ramroum

JCA131
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Re: Beach House

Post by JCA131 » Thu Aug 25, 2011 2:23 pm

Thanks for the comments guys.

Fletch, I rendered out the image at 1600 px wide, not really high res, but high enough for what I need it for. I just scaled it down so it's easier to view on the forum.

Ramy, I used a spherical sky image with the sky brightness set at 1.7 and used a light orange sunlight color with the max sun intensity set at 1.1. The interior lighting is done simply by placing off-white colored planes in different areas of the house with the light emitting template set at a power of 900.

Here is the same image using ramy's grass image that he used instead.
Attachments
Beach House_dusk sml2.jpg
Beach House_dusk sml2.jpg (559.25 KiB) Viewed 16752 times

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