"Organic" aircraft (Eric Lay's RatBird)

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Chris
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"Organic" aircraft (Eric Lay's RatBird)

Post by Chris » Tue Oct 25, 2011 4:07 pm

I need to work on my "organic" modeling skills, so I went through the tutorial by Eric Lay in the most recent version of SketchUcation CatchUp. It was a good exercise and I learned some good tricks. Below is my result, rendered with a "toon" shader (to be available in Twilight Render 2.0 ;) ).
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toon.png
toon.png (180.71 KiB) Viewed 13883 times

alvydas
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Re: "Organic" aircraft (Eric Lay's RatBird)

Post by alvydas » Tue Oct 25, 2011 4:25 pm

If this is not a secret, what new things awaits us in TW2 ? :totgm:

erikB
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Re: "Organic" aircraft (Eric Lay's RatBird)

Post by erikB » Wed Oct 26, 2011 8:42 am

Yes, what can we expect ?.
Probably speed increase ? (cfr. Kerkythea)
erikB

Boofredlay
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Re: "Organic" aircraft (Eric Lay's RatBird)

Post by Boofredlay » Wed Oct 26, 2011 6:51 pm

Nice model Chris and I like the Toon shader.
Looking forward to TW2.

marvins_dad
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Re: "Organic" aircraft (Eric Lay's RatBird)

Post by marvins_dad » Fri Oct 28, 2011 3:06 pm

Yeah! Good job Chris and great job Eric!
Like hearing that there is an update around the corner!

pdwyer
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Re: "Organic" aircraft (Eric Lay's RatBird)

Post by pdwyer » Wed May 02, 2012 2:56 pm

What was the render time for this? (Just thinking about animation)

Chris
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Re: "Organic" aircraft (Eric Lay's RatBird)

Post by Chris » Wed May 02, 2012 8:13 pm

Off hand I don't remember. I'd have to re-run it. It was pretty fast, I believe, because it doesn't have any bump or specular which are two of the biggest factors for slow renders.

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