Loft Apartment

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JCA131
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Loft Apartment

Post by JCA131 » Mon Jul 28, 2014 2:52 am

Another personal project in progress... I'm still working on adding details to the model and I plan to apply materials and finish the scene, But I always like to do a quick stylized rendering without materials to test the lighting of the scene. Most of the time I actually like how this version looks more than the final rendering. All of the furniture is from the warehouse or various sketchuptexture.com models.
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Fletch
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Re: Loft Apartment

Post by Fletch » Mon Jul 28, 2014 11:38 am

:^: Beautiful!

giltora
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Re: Loft Apartment

Post by giltora » Tue Jul 29, 2014 11:02 am

This is very impressive and beautiful, could you share how you do this please?

kronox
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Re: Loft Apartment

Post by kronox » Tue Jul 29, 2014 6:40 pm

Hi.

I really like the floor reflection. Design is great also 8-)

Lighter
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Re: Loft Apartment

Post by Lighter » Thu Jul 31, 2014 11:28 pm

show us how to do it

kronox
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Re: Loft Apartment

Post by kronox » Fri Aug 01, 2014 4:57 am

It's simple. You make a clay render of the model, then you overlay a monochrome 2D export with visible edges in an image editor software.

Fletch
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Re: Loft Apartment

Post by Fletch » Fri Aug 01, 2014 1:46 pm

Render the model without materials. Or using the Clay Render mode.
Then export the same SketchUp view, in monochrome view, but 2x the resolution of the rendering you created.
Then in Photoshop or Gimp put the SketchUp monochrome view in a layer above the rendering, and set blending mode of the SketchUp monochrome layer to be "Multiply" or change the opacity, depending on the look you desire.

giltora
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Re: Loft Apartment

Post by giltora » Tue Aug 05, 2014 12:25 am

Do I double the size of the width and height during export? Is that what you mean if you say 2x the resolution or is something else? Help

JakeMM
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Re: Loft Apartment

Post by JakeMM » Tue Aug 05, 2014 12:31 am

giltora: Yep, that's correct, so if your render was 1920 x 1080, you'd export just the lines from Sketchup itself at 3840 x 2160 (so double the height and the width) and then shrink them back down to 1920 x 1080 when you overlay them. The reason you do this, is that the larger the image, the crisper Sketchup will render the lifework.

JCA131: Some very nice work! Like the composition you've used as well as the style.

JCA131
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Re: Loft Apartment

Post by JCA131 » Tue Aug 05, 2014 1:33 am

Thanks for the comments. Sorry I didn't see this in time to answer, but everyone else seemed to explain it very well. Like Fletch said, I only applied materials to the floor and window. Everything else remained off-white. If a component already had a material, I just changed the RGB values to ~235,235,235. The lighting is all just from over-exposed exterior daylight settings, sky brightness is set at 5.0. Then I just rendered it out at 1400px wide and exported the linework at 4200px wide and reduced the size in Photoshop before doing the overlay to get the lines extra crisp. Pretty simple. I still haven't had a chance to revisit and start applying materials, hopefully I can get around to it soon.

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