Skytower
Skytower
I've found that model and strated to refurnish it and render it with Twilght 2
http://sketchucation.com/forums/viewtop ... 33&t=53796
A Panorama is still on the way...
http://sketchucation.com/forums/viewtop ... 33&t=53796
A Panorama is still on the way...
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- twl2-render033pp.jpg (221.92 KiB) Viewed 13780 times
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- twl2-render034pp.jpg (224.87 KiB) Viewed 13780 times
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- twl2-render035pp.jpg (169.69 KiB) Viewed 13780 times
Re: Skytower
one more.
some more one the way...
some more one the way...
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- twl2-render042pp.jpg (231.06 KiB) Viewed 13768 times
Re: Skytower
here are the renderings in preset 9 rendered 70 passes, little pp in ps cc, and denoised with topaz
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- twl2-render047ppkl.jpg (187.71 KiB) Viewed 13751 times
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- twl2-render048ppkl.jpg (246.24 KiB) Viewed 13751 times
Re: Skytower
Those look great, Jo-ke!
Tip for your glass table... bevel the edges, and consider that it may be a little too thick compared to real glass tables... then... check this video.
apply the glass the same way, same colors, as we did with the glass base of the bauhaus lamp scene.
Or simply, apply a normal glass/clear glass to top and bottom - use Realistic Glass template. If glass seems to be refracting too much, make table thinner or reduce IOR from default 1.52 to something like 1.5 or 1.51.
for edges apply a green glass color to match real world color and also use Realistic Glass template.
The models for the glasses on the table are too thick, try using a lower IOR for the crystal/glass material if you don't want to change the models.
Tip for your glass table... bevel the edges, and consider that it may be a little too thick compared to real glass tables... then... check this video.
apply the glass the same way, same colors, as we did with the glass base of the bauhaus lamp scene.
Or simply, apply a normal glass/clear glass to top and bottom - use Realistic Glass template. If glass seems to be refracting too much, make table thinner or reduce IOR from default 1.52 to something like 1.5 or 1.51.
for edges apply a green glass color to match real world color and also use Realistic Glass template.
The models for the glasses on the table are too thick, try using a lower IOR for the crystal/glass material if you don't want to change the models.
Re: Skytower
here's a pano. I'm glad that preset #9 works this time. It is huge file to render. 60 houres 76 passes.
http://doerr.bplaced.net/visu/skytower/skytower002.htm
http://doerr.bplaced.net/visu/skytower/skytower002.htm
Re: Skytower
Looks really interesting. Reminds me of Tron Legacy. It's your own concept? Wow, this kind of stuff could be made in real life.
Re: Skytower
The room is a su- shared model of a spaceship of obvilion movie (haven't seen it)
Furnishing and hdr is my composing
Furnishing and hdr is my composing
Re: Skytower
Jo-ke,
it looks like a fun project to work on. I like the sunken space. is this building exist?
James
it looks like a fun project to work on. I like the sunken space. is this building exist?
James
Re: Skytower
I've made some new food and put it in that exisitng scene.
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- twl2-render052ppkl.jpg (231.23 KiB) Viewed 13287 times
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