My name is Thomas (I'm known as pixelcruncher on the SketchUcation forum), and I'm the developer of a new render engine called Rayscaper. I have been working on Rayscaper for the last nine months, and it's stable enough now to call it beta. With the sunset of Twilight render, some users may be looking for an affordable alternative that sees active development.
Developers need to eat, so with the advent of the beta, I'm putting Rayscaper up for sale for an affordable one-time fee. I will offer Rayscaper at a discount for the early adopters (until Sunday, March 23, 23:59 UTC):
- $74.99 one-time for SketchUcation premium members.
- $99.99 one-time for non-premium members.
- $149.99 one-time for SketchUcation premium members.
- $199.99 one-time for non-premium members.
- All updates and patches for Rayscaper 1.0 (here's the complete roadmap for 1.0).
- All additions to the Rayscaper 1.0 assets library.
- One-year e-mail support.
- Unlimited community support via the SketchUcation forum.
You can also use Rayscaper without all the features but with watermarked renders (free version limitations). Even if you are not in the market for a new render engine, I am happy to hear your feedback about your experience with the free version.
Cheers,
Thomas
p.s. I checked with Fletch to see if it was okay to promote Rayscaper here shamelessly
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
And, of course, here are some renders: