Useful Tree Line Backgrounds
Re: Useful Tree Line Backgrounds
Thanks Fletch! I used that trick before as well, and usually also add a few cutout trees offcamera to break up any repetition that might occur.
That whole 'target' thing is new to me, but I can imagine it speeds things up significantly. Will give it a go tomorrow
Ciao!
That whole 'target' thing is new to me, but I can imagine it speeds things up significantly. Will give it a go tomorrow
Ciao!
Some say there are no stupid questions. I'm in the habit of proving those people wrong.
Re: Useful Tree Line Backgrounds
Thank you Oli, these are great!!!
alx
alx
Re: Useful Tree Line Backgrounds
Another lake, but this time more tropics-themed http://www.box.net/shared/3hv9l3i16c
:>: Download from Twilight Render Forum
:>: Download from Twilight Render Forum
Some say there are no stupid questions. I'm in the habit of proving those people wrong.
Re: Useful Tree Line Backgrounds
Flipya which of the methods are you using to make the trees? they look fantastic. my method is quick and dirty, but not accurate like yours.
Be my guest! sharing is caring!Thanks mate! Mind if I spam a few more here over the next couple of days?
It's OK, it was time to give back to the community. And cheers for the update.Thanks Oli, for sharing, the links have been updated to maintain forum continuity in the future
Don't mention it Alex, I'm feeling generous!Thank you Oli, these are great!!!
alx
Oli
Re: Useful Tree Line Backgrounds
tyolishea wrote:Flipya which of the methods are you using to make the trees? they look fantastic. my method is quick and dirty, but not accurate like yours.
I'll try to explain
First isolation was using Fletch's first tut-link (this one), and although I can encourage anyone to follow the tutorial completely, I skipped the 'Second Levels Adjustment and blending the two with a gradient' step, just filled all the rubbish by hand and went straight to the dodging and burning of the edges (which is the best idea this tut has given me).
Then I just ctrl+click-load the final channel, go back to the layer I wanna apply it to and hit mask. You may need to invert the mask of course. Now you're left with a rough cutout. I tend to check how rough it is by placing layers of solid black, white and fluorescent green behind it and zooming to 400% or so. Black proved to show faults best in these cases. Then masking out the flying tree parts that show up where the tops of the trees meet the sky. The final step is going into your masked layer (but with the layer selected and not the mask), and cloning all around the edges using a chalky brush. This last part's a little like painting cos you need to re-set your clonesource depending on where you're working. Idea behind this last step is it gets rid of the blue or white edges, but since there's a mask applied to the layer you're working on you can be kind of rough without adding any extra 'geometry' to the trees.
Did that make any sense?
Some say there are no stupid questions. I'm in the habit of proving those people wrong.
Re: Useful Tree Line Backgrounds
yeah makes perfect sense, nice one. I will use this technique next time I do some more. cheers for the explanation.
Oli
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Re: Useful Tree Line Backgrounds
thanks very much!
Re: Useful Tree Line Backgrounds
Wow, Thank you very much!
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Re: Useful Tree Line Backgrounds
I like the tree lines but as a newbie i would like to know how do you place this in your scene.
I model a house and then import this tree line, but how do you know what must be de distance between these two ?
I model a house and then import this tree line, but how do you know what must be de distance between these two ?
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Re: Useful Tree Line Backgrounds
geeeeez.....I don't know how I managed to miss this...
....nicely done Oli....and thank you....!
....nicely done Oli....and thank you....!
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