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Dumb Snowman
Posted: Thu Dec 19, 2013 4:26 pm
by Jpalm
Trying to get warm by fire. Doesn't have a clue.
Downloaded SU by Kha Anh Tu at SUTextures
Re: Dumb Snowman
Posted: Thu Dec 19, 2013 4:33 pm
by Fletch
turned out very well
*edit - I especially like the lighting of the scene, really well done.
Re: Dumb Snowman
Posted: Thu Dec 19, 2013 5:02 pm
by mgiambrone43
Jpalm,
Almost played with that model yesterday. Did you re-texture it? Yours looks better than the example shots for the model.
What did you uses for lights?
Re: Dumb Snowman
Posted: Thu Dec 19, 2013 7:54 pm
by kronox
It's about to become water
Awesome render
I like the fire.
Re: Dumb Snowman
Posted: Fri Dec 20, 2013 1:07 am
by Jpalm
mgiambrone43 wrote:Jpalm,
Almost played with that model yesterday. Did you re-texture it? Yours looks better than the example shots for the model.
what did you uses for lights?
I saw it and thought I better grab before you do.
Used night HDR ; Made the house trim brown
Didn't spend much time. Got fed up trying to get point light to work right so used emitters. Not a good idea but ..
I did redo some textures on house and mae some components so I could shut things off in front.
Thanks fletch.
Re: Dumb Snowman
Posted: Fri Dec 20, 2013 1:09 am
by Jpalm
kronox wrote:It's about to become water
Awesome render
I like the fire.
Thanks kronox
Re: Dumb Snowman
Posted: Fri Dec 20, 2013 10:53 am
by mgiambrone43
Is there any way to change the segments on the wheel? When I build I use 48 segments. What is best for close up shots?
More segments, more poly's but...
I was always curious about this. When you look at the entity info it tells you the number of segments, but you cannot change them.
Re: Dumb Snowman
Posted: Fri Dec 20, 2013 11:25 am
by Fletch
If you draw a circle or arc not connected to other geometry, you can type any number of segments into the Entity Info dialog.