I've been trying to render an old model using Twilight V2 and every time I try to start, the render crashes before it's finished processing. I have a lot of textures in the file, and it used to work in V1, but something must be bugged. I was wondering if there was a way to find out which texture was loaded just prior to the crash. Maybe if I could isolate which one it is, I could either remove it or fix it.
I'm using Twilight 2.0.4(M2) and Sketchup Make 2015 x64 on Windows 8.1. I'm running an i7 4770K with 16 Gigs DDR3 RAM and a Radeon R9 970 2GB if any of that helps.
Edit: Just updated to the latest version. Problem still persists.
Does Twilight V2 Dump a Log File When Crashing?
Re: Does Twilight V2 Dump a Log File When Crashing?
There is a memory leak bug in Twilight 64-bit, but we have an in-house beta that looks very promising. If all goes well we are looking at releasing the fix next week. In the meantime, you can render in SU2015 32-bit or any other 32-bit version with Twilight 32-bit.
Re: Does Twilight V2 Dump a Log File When Crashing?
Ah, that would explain a few things actually. I'll probably just switch back to 2014 in the mean time.
Thanks for letting me know, I thought I was going crazy!
Thanks for letting me know, I thought I was going crazy!
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