Search found 12 matches
- Fri May 26, 2023 8:18 am
- Forum: Questions & Feedback
- Topic: How to prevent color casting?
- Replies: 4
- Views: 1856
Re: How to prevent color casting?
Thanks Fletch, this is exactly what I was looking for
- Wed May 24, 2023 11:05 am
- Forum: Questions & Feedback
- Topic: How to prevent color casting?
- Replies: 4
- Views: 1856
Re: How to prevent color casting?
I forgot to mention that the scene is indoor with skyportals, so the transparent background doesn't apply to my case.
Is there a way to solve this?
Thanks
Is there a way to solve this?
Thanks
- Mon May 22, 2023 2:18 pm
- Forum: Questions & Feedback
- Topic: How to prevent color casting?
- Replies: 4
- Views: 1856
How to prevent color casting?
I'm trying to create a green-screen material so I can do some fast tests on the final rendered image using Photoshop.
I created a green material and rendered the image but the material casts a lot of green (color) in the scene. Is there a way to prevent this behaviour?
Thanks
I created a green material and rendered the image but the material casts a lot of green (color) in the scene. Is there a way to prevent this behaviour?
Thanks
- Mon Dec 12, 2022 9:35 am
- Forum: Pull up a Chair
- Topic: New pc spec, thoughts?
- Replies: 16
- Views: 24788
Re: New pc spec, thoughts?
Thanks Pepe, as built by the supplier with five years warranty. The price of £5k was for another monster system which had 128gb ram etc. Essentially I ticked just about every top price item I could. I could not build a pc now if I wanted to. Thanks again mate. :hat: :^: You're welcome :^: I did the...
- Sun Dec 11, 2022 11:08 pm
- Forum: Pull up a Chair
- Topic: New pc spec, thoughts?
- Replies: 16
- Views: 24788
Re: New pc spec, thoughts?
I suppose you live in UK so may be import fees are very expensive due to brexit. I paid about 3100€ for my configuration, but it's a DIY project. While doing my research on the subject, I found on a famous italian reseller a configuration like mine with warranty and other extras at about the same pr...
- Sun Dec 11, 2022 5:10 pm
- Forum: Pull up a Chair
- Topic: New pc spec, thoughts?
- Replies: 16
- Views: 24788
Re: New pc spec, thoughts?
I think your configuration is very capable and balanced. I would make it a DDR5 build, looking for future upgrades in the next years. DDR4 is the previous generation of chipset, RAM and CPUs. You could lower the specs on the video card and invest in DDR5. Video cards gets obsolete faster and last le...
- Sat Dec 10, 2022 10:31 pm
- Forum: Pull up a Chair
- Topic: New pc spec, thoughts?
- Replies: 16
- Views: 24788
Re: New pc spec, thoughts?
I just ordered the hardware for a similar built with some more horse power. For 3D rendering and modelling you need multi-core CPUs, fast RAM (bandwidth is important when loading geometries and textures) and a good GPU. Mine configuration is: i9-13900K (it doesn't need any presentation :mrgreen: ) 6...
- Thu Dec 08, 2022 12:15 am
- Forum: Questions & Feedback
- Topic: Invalid IES files
- Replies: 1
- Views: 4284
Invalid IES files
I'm working with IES files and tried different ones without issues. On the Philips professional website there are hundreds of IES fiels available and well documented photometric informations. I'm not a field expert, but it's quite hard to find such a great amount of free resources. The issue is that...
- Thu Dec 01, 2022 11:30 am
- Forum: Questions & Feedback
- Topic: Denoiser Add-on on old Macs
- Replies: 7
- Views: 6883
Re: Denoiser Add-on on old Macs
Thanks Fletch, I tried the denoiser on some renders and the result is really impressive. I observed on the iMac that it's better to pause (or stop) the render while running the denoiser, otherwise it takes too much time. Doing so it runs in aboutabout 30 seconds on a 1280x720 resolution image. Just ...
- Mon Nov 28, 2022 6:14 pm
- Forum: Questions & Feedback
- Topic: Denoiser Add-on on old Macs
- Replies: 7
- Views: 6883
Re: Denoiser Add-on on old Macs
So the best way for me to get the best result spending less time as possible rendering is to pause/stop the render after a certain period of time. This period of time should be based on the number of iterations completed, which depends on my level of satisfaction. Just a confirmation: after pausing ...