Search found 10 matches

by mstepuch
Fri Oct 10, 2014 9:40 am
Forum: Questions & Feedback
Topic: V2 licence for V1 faithful users ?
Replies: 3
Views: 6223

Re: V2 licence for V1 faithful users ?

I agree.
Absolutely worth another 99 USD.
I am making Polish translation and I'll buy Pro instead of that.
Only by exploring Pro interface I can get the context of the commands to translate it properly.
by mstepuch
Tue Oct 07, 2014 7:00 pm
Forum: Questions & Feedback
Topic: V2 licence for V1 faithful users ?
Replies: 3
Views: 6223

V2 licence for V1 faithful users ?

Hello, I have a question for V2 development team. I am a V1 licensed and faithful user and I want to upgrade to V2. For now I thought that V2 is an upgrade to V1, and if I have a license for V1 I'll get an upgrade free. I can't get such information in the FAQ or Buy section. It looks like V2 is sepa...
by mstepuch
Tue Feb 11, 2014 11:53 pm
Forum: Questions & Feedback
Topic: Batch render problem.
Replies: 3
Views: 4838

Re: Batch render problem.

That was the reason !

Thank You Fletch. :D

As I noticed, there are many questions about 'batch render'.
May be, it should be better explained in the manual.
by mstepuch
Tue Feb 11, 2014 11:43 pm
Forum: Questions & Feedback
Topic: Longest render?
Replies: 2
Views: 4023

Re: Longest render?

I was rendering with 4 machines (18 threads) over two nights, with Kerkythea, MLT (20)- about 72 hours - still "grainy" :D
by mstepuch
Tue Feb 11, 2014 10:51 pm
Forum: Questions & Feedback
Topic: Batch render problem.
Replies: 3
Views: 4838

Batch render problem.

Hello, I was testing batch render option in Twilight. Set (as I think) everything as should be but I still get first scene render as, a result of every another scene. What is wrong ? Below configuration images. Sketchup language is Polish, but menu layout is the same as English. 1.jpg 2.jpg 3.jpg
by mstepuch
Tue Feb 11, 2014 8:16 pm
Forum: Questions & Feedback
Topic: How to make it more shiny and realistic?
Replies: 5
Views: 11327

Re: How to make it more shiny and realistic?

Hello again, I was pretty busy last time so I returned to this project had to wait. By the way I usually use artificial lights in interiors. It is easier. But I still want to learn how to create realistic scenes with only "through the window" light. Now after your advices and many, many ex...
by mstepuch
Thu Oct 03, 2013 6:46 pm
Forum: Questions & Feedback
Topic: How to make it more shiny and realistic?
Replies: 5
Views: 11327

How to make it more shiny and realistic?

Hello Everybody ! I'm a silent watcher of this forum and about one year Sketchup-Twilight user. Finally I decided to ask You (community) a few questions. My wife creates projects and my role is to visualize them. She is a designer, I am a computer guy :-) So i decided to use cheap, but good, softwar...
by mstepuch
Mon May 27, 2013 3:20 pm
Forum: Questions & Feedback
Topic: Tiles joints - what is your easiest way to create bump map.?
Replies: 1
Views: 3704

Tiles joints - what is your easiest way to create bump map.?

Hello everybody !!! Last days i have many bathroom projects to do, so I have to work with tile textures. I usually get it from Internet pages of the manufacturers. Such textures usually do not have any joints. I wonder what is the easiest way to create smooth joint bump map? When I outline the textu...
by mstepuch
Thu Oct 11, 2012 8:30 pm
Forum: Materials and Resources
Topic: Render Farm Build for Twilight and Kerkythea
Replies: 36
Views: 60715

Re: Render Farm Build for Twilight and Kerkythea

You are right. I already done it but there is no answer.
My post on this forum is just an information for others using Twilight and Kerkythea for net render.
by mstepuch
Tue Oct 09, 2012 4:53 pm
Forum: Materials and Resources
Topic: Render Farm Build for Twilight and Kerkythea
Replies: 36
Views: 60715

Re: Render Farm Build for Twilight and Kerkythea

Okay Folks... The farm is up and running... here is a test on a model that took 60hours to get "relatively clear" on my 8thread corei-7 3.2Ghz machine a few weeks ago... The first image is 60hours on 1 box (from a few weeks ago), the second image is a conglomeration of 6 machines (3.8Ghz ...