Search found 10 matches
- Thu Nov 17, 2016 11:59 pm
- Forum: Questions & Feedback
- Topic: Output size consistency
- Replies: 6
- Views: 8319
Re: Output size consistency
I agree with Glen Co. Try the Eneroth Viewport Resizer free extension for SU. I was having the same problem as you to find the same proportion of an old rendering of a projet. That happened to me when I upgraded SU or Windows or monitor size.. The toolbars didn't have the same size... so the viewpor...
- Thu Nov 13, 2014 7:05 pm
- Forum: Work in Progress
- Topic: Villa
- Replies: 8
- Views: 10516
Re: Villa
Thanks again.
I was going up with the numbers instead of smaller.
I was going up with the numbers instead of smaller.
- Thu Nov 13, 2014 5:40 am
- Forum: Work in Progress
- Topic: Villa
- Replies: 8
- Views: 10516
Re: Villa
Thank Fletch for your quick answer...
I didn't find the right procedural perlin noise yet like the one Majid achieved in his image, I have to play more with the new material settings.
I didn't find the right procedural perlin noise yet like the one Majid achieved in his image, I have to play more with the new material settings.
- Tue Nov 11, 2014 8:24 am
- Forum: Work in Progress
- Topic: Villa
- Replies: 8
- Views: 10516
Re: Villa
It is waooh. You are a master for glass effect. I like your render a lot especially the effect in the glass, you call procedural Perlin noise. I was looking to to put some imperfections in my glass without success. Can I ask you how do you do it. How do you generate a procedural Perlin noise in orde...
- Tue Oct 21, 2014 7:34 pm
- Forum: Twilight Render V2
- Topic: 2 points perspective
- Replies: 4
- Views: 16641
2 points perspective
Hi all,
Sometimes I need a 2 points perpestives especially for tall buildings.
In Sketchup I am able to pan the 2 points perspective scene, I think with TWR 01 was not able to render this scene properly.
Does TWR 2 have this ability..
It is my wish to have this feature
Sometimes I need a 2 points perpestives especially for tall buildings.
In Sketchup I am able to pan the 2 points perspective scene, I think with TWR 01 was not able to render this scene properly.
Does TWR 2 have this ability..
It is my wish to have this feature
- Sun Jul 10, 2011 4:29 pm
- Forum: Questions & Feedback
- Topic: More suggestions to make Twilight better
- Replies: 53
- Views: 50102
Re: More suggestions to make Twilight better
Hi Fletch, Chris I reduced the picture width to 800. Heres 5 pictures. 3 are artlantis print screen to show you the setting in artlantis for the fresnel glass shader. 2 are quick render with TW. When you look at the window glass. In with auto detection in artlantis we have a kind of even reflection....
- Sun Jul 10, 2011 4:53 am
- Forum: Questions & Feedback
- Topic: More suggestions to make Twilight better
- Replies: 53
- Views: 50102
Re: More suggestions to make Twilight better
hi Chris, Fletch,
I tried several to upload pictures in upload attachment but I was kicked out of TR site.
I am working on W7 with IE.
Can you tell me how to upload...
romain
I tried several to upload pictures in upload attachment but I was kicked out of TR site.
I am working on W7 with IE.
Can you tell me how to upload...
romain
- Fri Jul 08, 2011 10:54 pm
- Forum: Questions & Feedback
- Topic: More suggestions to make Twilight better
- Replies: 53
- Views: 50102
Re: More suggestions to make Twilight better
Hi everyone, I am using sometimes Artlantis Render in parallele with TR for my rendering and there is an interesting feature in the materiel fresnel glazing shader in artlantis. It is able to detect the windows panels and can distort the reflection for each panels. I guess (it is something like in F...
- Wed Aug 11, 2010 7:09 pm
- Forum: Tutorials, Tips, and Tricks
- Topic: V1 Basic Tutorials Exterior Model Pool Scene
- Replies: 18
- Views: 67367
Re: Basic Tutorials Exterior Model Pool Scene
Thank you Fletch, I learn a lot from your file
- Wed Aug 11, 2010 7:06 pm
- Forum: User Materials
- Topic: Grass texture
- Replies: 8
- Views: 16695
Re: Grass texture
thanks Star for the grass texture