Thanks for all the tips and feedback.
I had a sign that was set as an emitter. As soon as I made it a 'fake emitter' the rendering took a tiny fraction of the time! Huge help. I also reduced some geometry by hiding, but I think the emitter did the trick.
Thanks again!
Search found 4 matches
- Thu Mar 26, 2015 3:41 pm
- Forum: Questions & Feedback
- Topic: How to speed up render time
- Replies: 14
- Views: 23765
- Thu Mar 26, 2015 1:38 am
- Forum: Tutorials, Tips, and Tricks
- Topic: Rendering Scenes with People
- Replies: 6
- Views: 15267
Rendering Scenes with People
I wanted to reach out and see how everyone out there integrates people into their scenes. Normally I go the Photoshop post-production photomontage route for my renderings. Shadows are missing or need to be added but its an easy way to get the idea across. Does anyone render with people? Are they jus...
- Tue Mar 24, 2015 12:07 am
- Forum: Questions & Feedback
- Topic: How to speed up render time
- Replies: 14
- Views: 23765
Re: How to speed up render time
Thought I would jump into this thread instead of starting one of my own. I have a night scene that I am trying to render (interior lights shining through glass and translucent surfaces) at dusk (very late sun settings). It is taking FOREVER. I do have it set up for a large image 2000x1500 and #4-7. ...
- Thu Mar 05, 2015 4:06 am
- Forum: Materials and Resources
- Topic: Kalwall Material
- Replies: 5
- Views: 14417
Kalwall Material
Hello All. Just joined and just downloaded Twilight. I am a former Kerkythea user so I think the transition should be pretty easy and I can already tell that this is 100x easier to use. I was wondering if anyone here has tried to make a Kalwall material or object. If you are not familiar, Kalwall is...