Search found 10 matches
- Wed Aug 23, 2023 12:21 am
- Forum: Questions & Feedback
- Topic: Stage Lighting Help
- Replies: 7
- Views: 8369
Re: Stage Lighting Help
No i use spot lights with varying hot spots and falloffs for the lights and an emmiter texture for the led screens
- Tue Aug 22, 2023 8:00 pm
- Forum: Questions & Feedback
- Topic: Stage Lighting Help
- Replies: 7
- Views: 8369
Re: Stage Lighting Help
I want the light fixtures in designs like this to look like they are more so "projecting" light rather than just being "lit". Right now you can tell that they are lit up but you don't really get the feeling of them being a powerful light that is projecting, but more of the feelin...
- Mon Aug 21, 2023 11:07 pm
- Forum: Questions & Feedback
- Topic: Stage Lighting Help
- Replies: 7
- Views: 8369
Stage Lighting Help
I do stage design and lighting in sketch up, not the best program, I know. I was hoping to make my renders have a bit more "pop". I was wondering if there were ideal post-process settings that are better than just simple which is what I have been using. These stages are too complex to twee...
- Thu Jun 30, 2022 7:47 pm
- Forum: Questions & Feedback
- Topic: Processing model box.
- Replies: 3
- Views: 2698
Re: Processing model box.
Thanks for your recognition of the issue in this post. I have tried to start my render on another screen, but it always overlay on my default number 1 screen. And about the process time, my file is about 6 full city blocks of buildings. The file size is 677 MB and contains 67 million edges and 28 mi...
- Wed Jun 29, 2022 5:00 am
- Forum: Questions & Feedback
- Topic: Processing model box.
- Replies: 3
- Views: 2698
Processing model box.
I doubt there is a way to do this, but I can ask. When I go to render a model it shows a box saying "Processing Model". Well, I have been working on a big project, so big that it takes upwards of 4 days to process. (I know it long, but I don't care about the time). Because of this, I will ...
- Thu Dec 16, 2021 8:38 pm
- Forum: Questions & Feedback
- Topic: Building Meshes Wait Time
- Replies: 10
- Views: 8238
Re: Building Meshes Wait Time
I did the exact same settings with these renders besides having volumetric, and in High +.
Same fixtures, same techniques, and these weren't even purged when I rendered them, they were just done with interior+.
Same fixtures, same techniques, and these weren't even purged when I rendered them, they were just done with interior+.
- Thu Dec 16, 2021 8:35 pm
- Forum: Questions & Feedback
- Topic: Building Meshes Wait Time
- Replies: 10
- Views: 8238
Re: Building Meshes Wait Time
1: This is nowhere near my first render. I have been using TR for over 3 years. 2: I never "refused to answer" your questions. 3: I want the LED screens to be an emitter, because that is literally the point of LED screens. 4: I have some glass selected in the materials editor, and some is ...
- Tue Dec 14, 2021 11:20 pm
- Forum: Questions & Feedback
- Topic: Building Meshes Wait Time
- Replies: 10
- Views: 8238
Re: Building Meshes Wait Time
Attached is the file. I did a medium+ render at 480x360 and it took over 20 hours.
https://www.dropbox.com/s/lagll5lm9rmyl ... e.skp?dl=0
https://www.dropbox.com/s/lagll5lm9rmyl ... e.skp?dl=0
- Sat Dec 11, 2021 6:14 pm
- Forum: Questions & Feedback
- Topic: Building Meshes Wait Time
- Replies: 10
- Views: 8238
Re: Building Meshes Wait Time
I have a bunch of lights in it and I have a custom texture. I rendered in low at 800x600 and it took about 5 hours. It didn't stick on this step for this long though. I will share file when I can.
- Sat Dec 11, 2021 4:27 am
- Forum: Questions & Feedback
- Topic: Building Meshes Wait Time
- Replies: 10
- Views: 8238
Building Meshes Wait Time
I am rendering a stage using Twilight Render with Sketchup Make 2017. I am using the High+ Preset and rendering at 4k with 10 threads while using volumetric lighting. The render has been active for the past 152 hours and it was mainly "Shooting Protons". For the last at least 6 hours, it h...