After some test i achieved a little bit what i want, but otherwise your right to say that the best possible solution is to design a larger picture where the background only the sky should be.
So i stick to that point.
Search found 34 matches
- Wed Feb 10, 2010 12:27 pm
- Forum: Questions & Feedback
- Topic: spherical sky
- Replies: 9
- Views: 12137
- Tue Feb 09, 2010 6:44 pm
- Forum: Questions & Feedback
- Topic: spherical sky
- Replies: 9
- Views: 12137
Re: spherical sky
:gj: Thanks a lot i know that i must work on a good foreground and perhaps sometime's a litte bit photoshop or paint shop pro. But 1 question, how do you know the distance between your object en the beginning. Or better said what is the size of your image when your render. In my first picture the ob...
- Tue Feb 09, 2010 3:47 pm
- Forum: Questions & Feedback
- Topic: spherical sky
- Replies: 9
- Views: 12137
spherical sky
How can you see in twilight render that your images is correct lined up with your background. In this example i used a spherical sky image, and when you look at it, you could see that the test image nog correct is lined up with the background. Is there a tutorial or a trick to learn. Thanks for the ...
- Tue Feb 09, 2010 1:32 pm
- Forum: Questions & Feedback
- Topic: spherical sky
- Replies: 1
- Views: 3102
spherical sky
How do you know that your designed house in SU is placed on the spherical sky witch you put behind the scene.
When i tried this the house in hanging into the sky, or is not standing on the ground ?
Is there a tutorial or is there some kind of trick to learn it quickly
When i tried this the house in hanging into the sky, or is not standing on the ground ?
Is there a tutorial or is there some kind of trick to learn it quickly