Search found 2293 matches
- Fri Jul 28, 2023 2:13 pm
- Forum: Questions & Feedback
- Topic: Background Problem
- Replies: 11
- Views: 13499
Re: Background Problem
Ultimately I don't think there is a bug here. While the behavior might be unexpected, it is actually how it should work. When you are rendering a parallel projection, it's kind of an "unnatural" viewpoint (objects don't decrease in size with distance). So trying to apply that viewpoint to ...
- Fri Jul 28, 2023 2:02 pm
- Forum: Questions & Feedback
- Topic: Denoiser - I don't see any difference
- Replies: 2
- Views: 3471
Re: Denoiser - I don't see any difference
I would say it's pretty certain that the Denoiser isn't running successfully. The first image doesn't look any different than the second. I recommend that you test the function of the Denoiser first. Run a very simple scene, maybe 800x600 of just the sky and a simple model. Make sure you run with In...
- Wed Jul 26, 2023 2:22 pm
- Forum: Questions & Feedback
- Topic: Background Problem
- Replies: 11
- Views: 13499
Re: Background Problem
I can't say I have seen this before but I never use Parallel so it's probable it's been there this whole time...
- Wed Jul 26, 2023 2:21 pm
- Forum: Questions & Feedback
- Topic: Background Problem
- Replies: 11
- Views: 13499
Re: Background Problem
Hi Dave, So I can confirm that, yes, using the Parallel Projection camera (also known as orthographic projection) with a spherical sky will produce the results you see. This is undoubtedly because the way a spherical sky is mapped into the 3D world just isn't compatible with the idea of parallel pro...
- Wed Jul 26, 2023 2:05 pm
- Forum: Questions & Feedback
- Topic: Background Problem
- Replies: 11
- Views: 13499
Re: Background Problem
I wanted to make sure we didn't introduce a new problem with the most recent release. I will take a look at the orthographic projection vs perspective issue. It's not something we were previously aware of.
- Wed Jul 26, 2023 2:04 pm
- Forum: Questions & Feedback
- Topic: Environment not working
- Replies: 13
- Views: 7335
Re: Environment not working
@Dave, I'll take a look at the Projection vs Perspective view. That may be a previously unknown issue; I personally never use the orthographic projection... @humanunhuman, if enabling a tag causes the render to change, 99% of the time this means you have geometry in the scene causing problems. Witho...
- Mon Jul 24, 2023 2:01 pm
- Forum: Questions & Feedback
- Topic: Background Problem
- Replies: 11
- Views: 13499
Re: Background Problem
What version of TWR are you using?
- Fri Jul 14, 2023 3:23 pm
- Forum: Questions & Feedback
- Topic: Composent disappears
- Replies: 1
- Views: 2971
Re: Composent disappears
Please post an example .skp file the demonstrates the problem.
The most likely issue is that you have a material on both sides of the wall face. Twilight Render only renders one material per face. We recommend only applying a material to the front face.
The most likely issue is that you have a material on both sides of the wall face. Twilight Render only renders one material per face. We recommend only applying a material to the front face.
- Thu Jul 06, 2023 8:52 pm
- Forum: News
- Topic: Twilight Render 2.17.12
- Replies: 0
- Views: 66104
Twilight Render 2.17.12
We have released a new update with a variety of fixes and feature improvements. The Post-processing popup is now resizeable and should be sized more accurately for its content. The Batch Rendering editor now allows deleting of batch items using the 'Delete' or 'Backspace' keys. Additionally, some se...
- Thu Jun 29, 2023 7:17 pm
- Forum: Questions & Feedback
- Topic: Animation - visible layers
- Replies: 6
- Views: 6366
Re: Animation - visible layers
Ok. Interesting. SketchUp exposes a method that allows Twilight Render to tell it, "position the animation at 1.4 seconds", or whatever. And SketchUp does that and that is how TWR controls the animation for rendering. But there is a totally different mechanism that SketchUp uses that is ju...