Announcing Twilight Render V2.3

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Chris
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Joined: Sun Mar 08, 2009 3:00 am
OS: Win10
SketchUp: 2016

Announcing Twilight Render V2.3

Post by Chris » Sun Mar 22, 2015 9:34 pm

Announcing the release of Twilight Render V2.3.4

We've fixed a lot of bugs and improved some of the recently added features. Be sure to review the changes made to the Lighting Editor!

Bugs:
  • Fixed inconsistencies with Blended Clip (for materials) and made sure materials converted from V1 are set with Blended Clip off
  • FIxed render visibility inconsistency for Components/Groups that were created on Layer 0
  • Fixed bug when cancelling V1 to V2 conversion
  • Fixed 64 bit bug with the Render Preset Editor
  • Fixed light tool inferencing
  • Fixed NK related bug in Deep Editor
  • Fixed advanced options bug for Template Materials
  • Fixed Light Power calculation bug (See changes to Light Editor below)
Features:
  • Added new ways to create new Batch Render entries including copying from a previous entry or copying from the current render setup (Pro Required)
  • Improved presentation of license information
  • Improved Light Editor Power settings.
    • Users now choose between Watts and Lumens
    • When selecting Watts, users choose lm/W conversion (Efficacy)
    • The previous power calculations using Watts resulted in over-powered lights. The new editor uses corrected power settings.
    • Please note that lights in the new editor will be less bright than equivalent wattage lights using the previous editor (< 2.3)
  • Improved Material Library Importer / Browser
    - Materials Libraries are now automatically loaded and are easier to navigate and select
    - To add directories for Twilight Render to search for Material Libraries, open the Options window and choose Directories.
  • A preview of imported materials / Deep materials are now rendered in the Template Material Editor; Hobby users can now see a rendered preview of their imported library selection (Editing of imported materials still requires TW Pro)
  • A brand new drop-down color editor with HSV, HSL, and RGB selections. OSX users also have a new simple color selector with RGB number fields alongside the RGB sliders.
:!: :arrow: ***WARNING*** be careful of installing this version if you have a current important project in progress that uses lighting materials or lighting objects as there may be differences in lighting powers compared to previous versions of Twilight Render V2.0. If starting new projects, there will be no issue, and you should love the way the new light powers and Kelvin color conversion works.

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