Help mwith glass renders please.

Questions, bugs, help for Twilight Render V2 Hobby and Professional
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artyom.mp2
Posts: 1
Joined: Fri Dec 11, 2020 2:38 am

Help mwith glass renders please.

Post by artyom.mp2 » Wed Jan 27, 2021 5:21 pm

Ive been trying to get this thing to look good for days but just cant get it right no mater what i do the glass looks almost invisible and is just hard to see and just does not look good any tips?
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Fletch
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Re: Help mwith glass renders please.

Post by Fletch » Wed Jan 27, 2021 8:57 pm

:welcome: artyom.mp2

Typical window pane would more accurately be 2 layers of glass half an inch apart (use architectural glass common template)
There is nothing, in this case, for the glass to reflect. It is reflecting a blank wall or black nothing behind the camera. So you will need to give the glass something to reflect, whether you insert in image as a plane behind the camera or build something into the scene such as the other side of the room, but something more than a beige blank wall.

To increase brightness or reflectivity in the glass you can increase the default IOR of 1.52 to something like 1.8 or even 2.2 or choose a different more reflective glass template.

The model of the door/window is very simple and you will increase realism if you make the window frame more accurate to real life. I suggest just downloading a much higher quality door model from 3D warehouse if you don't know how to build it.

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