Twilight Render 2.15.11

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Twilight Render 2.15.11

Post by Chris » Thu May 20, 2021 6:29 pm

We are announcing a new release for Twilight Render, V2.15.11. This is a maintenance update for V2.15 with a few new features.

UnSharp Mask sharpening filter to post pro to help restore details.
In addition, we have added a Saturation adjustment to Post-Production.
saturation-unsharpmask.jpg (139.05 KiB) Viewed 78004 times
Unbiased Ball-in-Cube Material preview
unbiased-ball-in-cube.jpg (67.91 KiB) Viewed 78004 times
Adjust texture size by typing multiples when using Twilight Texture UV Mapping tool
Apply a texture map such as "Cubic Mapping"
Then to change the size of the texture type in 2,2 to make it 2x bigger in U and V direction.
Type in .5, .5 to make it 1/2 size in U and V direction.
TextureMapping-Sizes.gif (572.04 KiB) Viewed 78002 times
Additionally, we have updated our Fast Forward Denoising AddOn to use NVidia Optix SDK 7.0. This was motivated primarily to provide support for newer generation GPUs, especially RTX based processors. The minimum NVidia driver version is now 435.8. If you have an older generation NVidia card that can't be upgraded to 435.8, and you previously were using the FastForward Denoiser, please contact us here on the forum and we will provide you access to the previous release of the denoiser AddOn to continue using it with your Twilight Render installation.

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