Hi, I have a visual of a wedding where each table has vases of flowers and candle holders which are face to camera components and the table itself with all these items is one component which is repeated around the room. This is fine within sketch-up, but Twilight doesnt keep the face to camera setting. Is there any way around this?
Thanks in advance
Sam
SU-Face to camera components not facing.
Re: SU-Face to camera components not facing.
I find you either have to be using "Current View" or have SU set to the scene in question for face-me components to display right in Twiilght. How this works with animation IDK. I don't do animations in Twilight
Re: SU-Face to camera components not facing.
Check whether "Update Content" in the render dialogue box is set to All.
It could be not updating the orientation of the face-me components if it's set to another value.
It could be not updating the orientation of the face-me components if it's set to another value.
JGA
Re: SU-Face to camera components not facing.
Face-me is rendering fine in our tests if Update Content "all" is set. If Update Content is set to one of the other choices, then of course the face-me components will not be updated.
Warning: setting update content to All will result in much longer render times.
It will also result in random lighting "flashes". Unless you use the "Animation" render settings.
We recommend using 3D components, not 2D face-mes in rendered animations so that you can take advantage of the time savings in rendering animations with update content set to camera only.
Warning: setting update content to All will result in much longer render times.
It will also result in random lighting "flashes". Unless you use the "Animation" render settings.
We recommend using 3D components, not 2D face-mes in rendered animations so that you can take advantage of the time savings in rendering animations with update content set to camera only.
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Re: SU-Face to camera components not facing.
Just tried using -update content all-but still getting face cameras that are skewing at angle away from camera. Tried opening other models with face-me and some seem to be able to display properly but others are also skewing the axis for some reason cant work out any logic how this is happening.
Thanks for responses !
Sam
Thanks for responses !
Sam
Re: SU-Face to camera components not facing.
face-me components nested inside of other components or groups could be reported by SU strangely to Twilight. Explode so that face-mes are not inside of other groups or components.
Re: SU-Face to camera components not facing.
Also check whether the origin point of the face me component positioned at the correct position?
JGA
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