Rendering with Always_face_camera component option
Posted: Fri Jul 24, 2020 4:36 am
Rendering with Always_face_camera component option enabled cause strange behavior when component is inside other component or group with option disabled.
skp file attached not sure if I have to place it in line to send it..? PS.. My first post so I submitted two a bit earlier.. not sure if I can remove them..
it is like it is turned for shadow to face the sun (?).. but maybe it is just coincidental .. Strangly if I flip along red or green axis it works fine.. skp file attached not sure if I have to place it in line to send it..? PS.. My first post so I submitted two a bit earlier.. not sure if I can remove them..
Tomasz Drgas wrote: ↑Fri Jul 24, 2020 3:08 am Rendering with Always_face_camera component option enabled causes sometimes components to be rotated to sun position..? I guess.. I was thinking it is because of shadows_face_sun option but I disabled this option for all components and still it does with some components... I didn't really find the rule to it but it is obviously visable only with sun from side.. (not behind camera). Problem seems to be caused when component is inside of other component with different options set.. (I think so sinse when I set them all to true it seems to work fine)