Page 1 of 1

twilight is not rendering to proper screen size even when I am choosing the render size as my screen size

Posted: Sat Oct 29, 2022 10:35 am
by ad h
Hi,

I am learning Twilight render hobby. My problem is twilight is not rendering to proper screen size even when I am choosing the render size as my screen size. The screen shot of the sceen and the render in lowest preset is shared. Experience twilight users please help!
SCREEN-PRNTSCREEN.pdf
(51.73 KiB) Downloaded 144 times
LOWEST-PRESET-RENDER.jpg
LOWEST-PRESET-RENDER.jpg (651.72 KiB) Viewed 2592 times

Re: twilight is not rendering to proper screen size even when I am choosing the render size as my screen size

Posted: Sun Oct 30, 2022 5:58 pm
by Fletch
Subject: FFMPEG
Fletch wrote: Tue Jan 11, 2022 8:41 am you have to uncheck "Fit to view proportions"
Image

Re: twilight is not rendering to proper screen size even when I am choosing the render size as my screen size

Posted: Sun Oct 30, 2022 6:50 pm
by Fletch
Subject: Render a View Looking at the Ceiling?
Fletch wrote: Tue Sep 20, 2022 7:23 pm If you set your view to 2-point perspective, you can NOT pan the view afterwards, then save the scene. Twilight will not render a panned 2-point perspective. It is not supported by the underlying engine.

There is a 99% chance that this is the issue.

1. position a new camera view
2. create scene tab for the new camera
3. enable 2 point perspective in SketchUp
4. do NOT adjust position of camera after enabling 2 point perspective - this is not supported in Twilight Render's engine.
5. update the scene tab in sketchUp by righ-clicking the scene tab and choose "update"
6. render scene

Fletch wrote: Tue Sep 20, 2022 8:44 pm

Re: twilight is not rendering to proper screen size even when I am choosing the render size as my screen size

Posted: Mon Oct 31, 2022 3:34 am
by ad h
Thank you fletch. Will try with your tips.
Fletch wrote: Tue Sep 20, 2022 8:44 pm If you set your view to 2-point perspective, you can NOT pan the view afterwards, then save the scene. Twilight will not render a panned 2-point perspective. It is not supported by the underlying engine.

There is a 99% chance that this is the issue.

1. position a new camera view
2. create scene tab for the new camera
3. enable 2 point perspective in SketchUp
4. do NOT adjust position of camera after enabling 2 point perspective - this is not supported in Twilight Render's engine.
5. update the scene tab in sketchUp by righ-clicking the scene tab and choose "update"
6. render scene