projection lights.

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Mike1158
Posts: 1771
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projection lights.

Post by Mike1158 » Fri Apr 12, 2024 10:59 am

G'day,

Trying to 'project' the fresnel lense of a headlight, using png transparency to reduce clutter in the projected image but it displpays in the light editor as a black box image.

Just a thought that it might be interesting in a garage render of the Dusenberg.
Attachments
Headlight_Bump.png
Headlight_Bump.png (427.53 KiB) Viewed 445 times
Headlight_Lump Ez.jpg
Headlight_Lump Ez.jpg (313.21 KiB) Viewed 445 times
Headlight_Lump.png
Headlight_Lump.png (260.03 KiB) Viewed 445 times

Mike1158
Posts: 1771
Joined: Wed Aug 26, 2009 7:15 pm
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Re: projection lights.

Post by Mike1158 » Fri Apr 12, 2024 10:59 am

2
Attachments
Headlight_Normal ise.png
Headlight_Normal ise.png (629.14 KiB) Viewed 444 times

Fletch
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Re: projection lights.

Post by Fletch » Mon Apr 15, 2024 7:54 am

share scene (link to me via PM if you wish) and I will take a look

Mike1158
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Re: projection lights.

Post by Mike1158 » Tue Apr 16, 2024 8:45 am

Never mind Fletch, must have been a Twiglet zone thing or a symptom of the on/off issues with the pc, works fine today.

Obviously the Tuesday thing working in nreverse.........
Attachments
Projection.jpg
Projection.jpg (653.06 KiB) Viewed 401 times

Mike1158
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Re: projection lights.

Post by Mike1158 » Tue Apr 16, 2024 3:43 pm

Related. Having decided that projecting an image will take a long time and the illusion will be faster/almost as good. How do I scale the projected light? Is this related to the size of the emiting component?

It being Tuesday, I shall of course expect the pc to do something completely different on Wednesday.........
Attachments
2 9 2p 15m.jpg
2 9 2p 15m.jpg (1.13 MiB) Viewed 390 times

Fletch
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Re: projection lights.

Post by Fletch » Tue Apr 16, 2024 8:38 pm

change size in lighting settings or move light back to make bigger
see video tutorial

see other video tutorial regarding projector lights in Twilight Render

Mike1158
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Joined: Wed Aug 26, 2009 7:15 pm
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Re: projection lights.

Post by Mike1158 » Tue Apr 16, 2024 11:08 pm

Very interesting, turned off sky etc to reduce light 'clutter' and focus on the method.

Obviously, being a ignorant person, I left the lights on upstairs. Typical.

Still moving in on a result but moving forwards.
Attachments
4 9 6p 38m.jpg
4 9 6p 38m.jpg (595.59 KiB) Viewed 382 times

Fletch
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Re: projection lights.

Post by Fletch » Thu Apr 18, 2024 7:02 pm

Mike1158 wrote: Tue Apr 16, 2024 11:08 pm Very interesting, turned off sky etc to reduce light 'clutter' and focus on the method.
:^:
Mike1158 wrote: Tue Apr 16, 2024 11:08 pm
Obviously, being a ignorant person, I left the lights on upstairs. Typical.
:lol: happens to us all.

Mike1158
Posts: 1771
Joined: Wed Aug 26, 2009 7:15 pm
OS: W10
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Re: projection lights.

Post by Mike1158 » Fri Apr 19, 2024 3:45 pm

My excuse for the lights is living in a ground floor flat........

I 'had' the illumination cone sorted, made a render to test and the system said the quivalent of "You must be joking, you don't weant to do it like that......".

Something went wrong and returned to system norms. Bugger, oh well, tring can be fun. Just ask my old mum, she thought I was always successful.
Attachments
TWR 7 9 5p 56m Sepia.jpg
TWR 7 9 5p 56m Sepia.jpg (545.08 KiB) Viewed 330 times
TWR 7 9 5p 56m Affinity Sprocket 231.jpg
TWR 7 9 5p 56m Affinity Sprocket 231.jpg (375.51 KiB) Viewed 329 times

Mike1158
Posts: 1771
Joined: Wed Aug 26, 2009 7:15 pm
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Re: projection lights.

Post by Mike1158 » Sat Apr 20, 2024 9:43 am

More like it.
Attachments
Closer Lighter.jpg
Closer Lighter.jpg (145.52 KiB) Viewed 322 times

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