Does Twilight V2 Dump a Log File When Crashing?
Posted: Thu Jan 29, 2015 4:18 pm
I've been trying to render an old model using Twilight V2 and every time I try to start, the render crashes before it's finished processing. I have a lot of textures in the file, and it used to work in V1, but something must be bugged. I was wondering if there was a way to find out which texture was loaded just prior to the crash. Maybe if I could isolate which one it is, I could either remove it or fix it.
I'm using Twilight 2.0.4(M2) and Sketchup Make 2015 x64 on Windows 8.1. I'm running an i7 4770K with 16 Gigs DDR3 RAM and a Radeon R9 970 2GB if any of that helps.
Edit: Just updated to the latest version. Problem still persists.
I'm using Twilight 2.0.4(M2) and Sketchup Make 2015 x64 on Windows 8.1. I'm running an i7 4770K with 16 Gigs DDR3 RAM and a Radeon R9 970 2GB if any of that helps.
Edit: Just updated to the latest version. Problem still persists.