texture mapping and decals in twilight-render
Posted: Tue Sep 22, 2009 2:26 pm
Hello everyone,
and first of all congratulations to this piece of software. Rendering in sketchup has become much more convinient now.
One question/suggestion though. Do you plan on supporting UV-coordinates in the near future?
Will there be normal-maps or better displacement-maps? Will you offer procedural shaders?
A lot of questions - I know ...and I'm willing to wait for it to come.
best wishes and maximum respect for twilight-render so far
klaus
and first of all congratulations to this piece of software. Rendering in sketchup has become much more convinient now.
One question/suggestion though. Do you plan on supporting UV-coordinates in the near future?
Will there be normal-maps or better displacement-maps? Will you offer procedural shaders?
A lot of questions - I know ...and I'm willing to wait for it to come.
best wishes and maximum respect for twilight-render so far
klaus