small renders

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rcossoli
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small renders

Post by rcossoli » Fri Oct 16, 2009 2:48 am

these blocks the download of SketchUcation and seemed good to do some tests
are rendered with medium AA

Image

Image
Last edited by rcossoli on Tue Oct 20, 2009 9:57 pm, edited 1 time in total.

olishea
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Re: small render - twiligapple

Post by olishea » Fri Oct 16, 2009 1:14 pm

yes Michalis is very talented isn't he?

first image looking great but DOF is not right, would be better if target object was the foreground apple IMO. Zoom in a bit more like a macro lens.

sorry I had to make a suggestion
Oli

rcossoli
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Re: small render - twiligapple

Post by rcossoli » Fri Oct 16, 2009 2:02 pm

thanks for the tips
the dof is made in photoshop anything else, is an artistic image, is done so to give a different look

Ecuadorian
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Re: small render - twiligapple

Post by Ecuadorian » Fri Oct 16, 2009 3:29 pm

Thanks for revealing that, I was having a headache trying to figure out what the target point was... :roll:

olishea
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Re: small render - twiligapple

Post by olishea » Fri Oct 16, 2009 3:35 pm

its annoying how you have to make the camera target and then set up your scene. should be able to set camera target then update scene, no?
Oli

dspace
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Re: small render - twiligapple

Post by dspace » Fri Oct 16, 2009 3:38 pm

I have the same problem 2.
And I thought the wood mat looks much nicer than the apple and the blue shadows much like caustics. :?

Fletch
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Re: small render - twiligapple

Post by Fletch » Fri Oct 16, 2009 3:52 pm

olishea wrote:its annoying how you have to make the camera target and then set up your scene. should be able to set camera target then update scene, no?
:!
I think if you have "SceneA" then choose a target in your SU view, and Rt-click>Twilight>Set Camera Target
THEN if you Rt-click the "SceneA" Tab and choose "update" it should 'reset' the target for that view to be correct...
This is how it's supposed to work. Have you tried it, Oli, and it does not?

The only slightly 'picky' part of this is that the target you choose must be as close as possible to the exact center of your view "SceneA" before you choose the target... but when you get used to doing it, it takes max. 3 mins to do this... to pick your target.

There may be, in the future, a tool that can do this more 'gracefully'.

troyhome
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Re: small render - twiligapple

Post by troyhome » Tue Oct 20, 2009 1:17 pm

how was this mapped? was it mapped in SU or another prog?

olishea
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Re: small render - twiligapple

Post by olishea » Tue Oct 20, 2009 1:21 pm

Blender. Then imported into SU
Oli

rcossoli
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Re: small renders

Post by rcossoli » Tue Oct 20, 2009 9:58 pm

One more, just for fun.

Image

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